Gemma

Reference data Normal Story fight

The game gives this fight no EXP or drop table: it is a story, quest or scripted battle.

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Base ring 27,300 HP
  • Right foot 27,300 HP
  • Tail ring 27,300 HP

How the fight changes 6

  1. Start DEF 770 · MDEF 770 28 attacks
  2. On Paralysis or Breaking · 15 s later DEF 770 · MDEF 770 28 attacks
  3. On Breaking or Dizzy · 15 s later DEF 770 · MDEF 770 28 attacks
  4. At 75%, 50% or 25% HP DEF 770 · MDEF 770 28 attacks
  5. At 75%, 50% or 25% HP DEF 770 · MDEF 770 28 attacks
  6. At 75%, 50% or 25% HP DEF 770 · MDEF 770 28 attacks

Before you fight

Start of fight Lv 220

DEF
770
MDEF
770
Physical res.
16%
Magic res.
16%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 5% Magic 10%

Reference data Compare damage

At 75%, 50% or 25% HP · At 75%, 50% or 25% HP · At 75%, 50% or 25% HP Lv 220

DEF
770
MDEF
770
Physical res.
76%
Magic res.
76%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 5% Magic 10%

Reference data Compare damage

Weapon dye · October 2026 Not linked to a dye record yet Dye history

Also on Fugitive Lake Swamp View map