Gemma
The game gives this fight no EXP or drop table: it is a story, quest or scripted battle.
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Base ring 27,300 HP
- Right foot 27,300 HP
- Tail ring 27,300 HP
How the fight changes 6
- Start DEF 770 · MDEF 770 28 attacks
- On Paralysis or Breaking · 15 s later DEF 770 · MDEF 770 28 attacks
- On Breaking or Dizzy · 15 s later DEF 770 · MDEF 770 28 attacks
- At 75%, 50% or 25% HP DEF 770 · MDEF 770 28 attacks
- At 75%, 50% or 25% HP DEF 770 · MDEF 770 28 attacks
- At 75%, 50% or 25% HP DEF 770 · MDEF 770 28 attacks
Before you fight
Start of fight Lv 220
- DEF
- 770
- MDEF
- 770
- Physical res.
- 16%
- Magic res.
- 16%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 10% Physical 5% Magic 10%
Reference data Compare damage
At 75%, 50% or 25% HP · At 75%, 50% or 25% HP · At 75%, 50% or 25% HP Lv 220
- DEF
- 770
- MDEF
- 770
- Physical res.
- 76%
- Magic res.
- 76%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 10% Physical 5% Magic 10%
Reference data Compare damage