Flare Volg
The game gives this fight no EXP or drop table: it is a story, quest or scripted battle.
Breakable parts 1
Hits land on the part nearest to you, so where you stand decides what breaks.
- Head 1,550 HP Raises defense
How the fight changes 5
- Start DEF 100 · MDEF 100 6 attacks
- At 50% HP · 5, 15 or 25 s later DEF 62 · MDEF 62 9 attacks
- On Flinch DEF 62 · MDEF 62 9 attacks
- On Tumble DEF 62 · MDEF 62 9 attacks
- On Stun DEF 62 · MDEF 62 9 attacks
Before you fight
Start of fight Lv 50
- DEF
- 100
- MDEF
- 100
- Physical res.
- 2%
- Magic res.
- 2%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 25% Magic 50%
Reference data Compare damage
At 50% HP · 5, 15 or 25 s later Lv 50
- DEF
- 62
- MDEF
- 62
- Physical res.
- 2%
- Magic res.
- 2%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 25% Magic 50%
Reference data Compare damage
On Flinch · On Tumble · On Stun Lv 50
- DEF
- 62
- MDEF
- 62
- Physical res.
- 25%
- Magic res.
- 25%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 25% Magic 50%
Reference data Compare damage