Pillar Golem
Difficulty
Drops 11
- Blaster BowBow
- Knight ArmorArmor
- Marble ShieldShield
- Pillar GolemWeapon crysta
- Pillar Golem FragmentMaterial
- Pillar Golem Magic LanternMaterial
- Pillar Golem StakeMaterial
- Shining Copper OreBreak: Left leg parts ·Material
- ArmorNot identified yet
- ShieldBreak: Left pad ·Not identified yet
- BowBreak: Right arm plate ·Not identified yet
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Left pad 8,750 HP +900 EXP
Drops Shield
- Right arm plate 8,750 HP +900 EXP
Drops Bow
- Left leg parts 8,750 HP +900 EXP
Drops Shining Copper Ore
How the fight changes 2
- Start DEF 140 · MDEF 140 14 attacks
- On Flinch or Tumble DEF 1,400 · MDEF 1,400 14 attacks
Before you fight
Start of fight Lv 70
- DEF
- 140
- MDEF
- 140
- Physical res.
- 2%
- Magic res.
- 2%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 25% Magic 25%
Reference data Compare damage
On Flinch or Tumble Lv 70
- DEF
- 1,400
- MDEF
- 1,400
- Physical res.
- 12%
- Magic res.
- 12%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 25% Magic 25%
Reference data Compare damage
Dyed weapons drop on Nightmare and Ultimate, not on Normal.