Narumi Hina
Difficulty
Drops 7
Breakable parts 2
Hits land on the part nearest to you, so where you stand decides what breaks.
- Head 1,150 HP +430 EXP
Drops Dark Note Paper
- Part 2 1,150 HP +430 EXP
Drops Dark Note Paper
How the fight changes 7
- Start DEF 100 · MDEF 50 27 attacks
- At 80% HP DEF 100 · MDEF 50 27 attacks
- At 60% HP DEF 100 · MDEF 50 27 attacks
- At 50% HP DEF 100 · MDEF 50 27 attacks
- At 40% HP DEF 100 · MDEF 50 27 attacks
- At 20% HP DEF 200 · MDEF 100 27 attacks
- 10 s later DEF 100 · MDEF 50 27 attacks
Before you fight
Start of fight Lv 50
- DEF
- 100
- MDEF
- 50
- Physical res.
- 52%
- Magic res.
- 42%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 20% Physical 5% Magic 10%
Reference data Compare damage
At 20% HP Lv 50
- DEF
- 200
- MDEF
- 100
- Physical res.
- 99%
- Magic res.
- 99%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 20% Physical 5% Magic 10%
Reference data Compare damage
Dyed weapons drop on Nightmare and Nightmare and Nightmare and Ultimate and Ultimate and Ultimate, not on Normal.