Pillar Golem

Reference data Normal Limited-time

Drops 7

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Left pad 2,000 HP +1,760 EXP

    Drops Shield

  • Right arm plate 21,500 HP +1,760 EXP

    Drops Bow

  • Left leg parts 21,500 HP +1,760 EXP

    Drops Armor

How the fight changes 4

  1. Start DEF 350 · MDEF 420 71 attacks
  2. 20 s later DEF 350 · MDEF 420 71 attacks
  3. On Flinch or Tumble DEF 350 · MDEF 420 71 attacks
  4. On a maximum-damage hit · At 50% HP · On Tumble or Stun DEF 350 · MDEF 420 71 attacks

Before you fight

Whole fight Lv 140

DEF
350
MDEF
420
Physical res.
5%
Magic res.
5%
FLEE
—
Crit res.
—

Proration per hit Normal 15% Physical 15% Magic 20%

Reference data Compare damage

Weapon dye · October 2026 Not linked to a dye record yet Dye history