Zega
Drops 10
- Zega MaskAdditional
- Zega OnesieArmor
- ZegaWeapon crysta
- Zega VWeapon crysta
- Mithril OreOre
- OrichalcumBreak: Neck ·Ore
- Orichalcum OreOre
- Revita BoxUsable
- ArmorNot identified yet
- AdditionalBreak: Neck ·Not identified yet
Breakable parts 1
Hits land on the part nearest to you, so where you stand decides what breaks.
- Neck 327,000 HP +38,700 EXP
Drops Orichalcum,Additional
How the fight changes 6
- Start DEF 220 · MDEF 220 80 attacks
- At 90% HP · 3 s later DEF 55 · MDEF 55 80 attacks
- On Flinch, Tumble or Stun DEF 55 · MDEF 55 80 attacks
- At 70% HP DEF 660 · MDEF 660 80 attacks
- At 50% HP DEF 660 · MDEF 660 80 attacks
- At 30% HP DEF 550 · MDEF 550 80 attacks
Before you fight
Start of fight Lv 220
- DEF
- 220
- MDEF
- 220
- Physical res.
- 33%
- Magic res.
- 33%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage
At 90% HP · 3 s later · On Flinch, Tumble or Stun Lv 220
- DEF
- 55
- MDEF
- 55
- Physical res.
- 8%
- Magic res.
- 8%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage
At 70% HP Lv 220
- DEF
- 660
- MDEF
- 660
- Physical res.
- 8%
- Magic res.
- 8%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage
At 50% HP Lv 220
- DEF
- 660
- MDEF
- 660
- Physical res.
- 33%
- Magic res.
- 33%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage
At 30% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 8%
- Magic res.
- 8%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage