Tuscog

Reference data Normal Limited-time

Drops 5

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Jaw 340,000 HP +3,900 EXP
  • Left hand 340,000 HP +3,900 EXP

    Drops Bowgun

  • Right hand 340,000 HP +3,900 EXP

    Drops Shield

How the fight changes 8

  1. Start DEF 600 · MDEF 600 91 attacks
  2. On Flinch DEF 600 · MDEF 600 91 attacks
  3. At 50% HP DEF 600 · MDEF 600 91 attacks
  4. At 50% HP DEF 600 · MDEF 600 91 attacks
  5. 3 s later DEF 600 · MDEF 600 91 attacks
  6. 3 s later DEF 600 · MDEF 600 91 attacks
  7. After 199,980 damage DEF 600 · MDEF 600 91 attacks
  8. After 199,980 damage DEF 600 · MDEF 600 91 attacks

Before you fight

Start of fight Lv 200

DEF
600
MDEF
600
Physical res.
70%
Magic res.
8%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 5%

Reference data Compare damage

On Flinch · After 199,980 damage Lv 200

DEF
600
MDEF
600
Physical res.
-50%
Magic res.
8%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 5%

Reference data Compare damage

At 50% HP · At 50% HP · 3 s later · 3 s later Lv 200

DEF
600
MDEF
600
Physical res.
8%
Magic res.
8%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 5%

Reference data Compare damage

Weapon dye · October 2026 Not linked to a dye record yet Dye history