Zega
Drops 11
- Beastlord ShieldShield
- Zega MaskAdditional
- Zega OnesieArmor
- Zega VIWeapon crysta
- Mithril OreOre
- OrichalcumBreak: Neck ·Ore
- Orichalcum OreOre
- Revita BoxUsable
- ArmorNot identified yet
- AdditionalBreak: Neck ·Not identified yet
- ShieldBreak: Neck ·Not identified yet
Breakable parts 1
Hits land on the part nearest to you, so where you stand decides what breaks.
- Neck 389,000 HP +44,900 EXP
Drops Orichalcum,Additional,Shield
How the fight changes 6
- Start DEF 240 · MDEF 240 98 attacks
- At 90% HP · 3 s later DEF 60 · MDEF 60 98 attacks
- On Flinch, Tumble or Stun DEF 60 · MDEF 60 98 attacks
- At 70% HP DEF 720 · MDEF 720 98 attacks
- At 50% HP DEF 720 · MDEF 720 98 attacks
- At 30% HP DEF 600 · MDEF 600 99 attacks
Before you fight
Start of fight Lv 240
- DEF
- 240
- MDEF
- 240
- Physical res.
- 34%
- Magic res.
- 34%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage
At 90% HP · 3 s later · On Flinch, Tumble or Stun Lv 240
- DEF
- 60
- MDEF
- 60
- Physical res.
- 9%
- Magic res.
- 9%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage
At 70% HP Lv 240
- DEF
- 720
- MDEF
- 720
- Physical res.
- 9%
- Magic res.
- 9%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage
At 50% HP Lv 240
- DEF
- 720
- MDEF
- 720
- Physical res.
- 34%
- Magic res.
- 34%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage
At 30% HP Lv 240
- DEF
- 600
- MDEF
- 600
- Physical res.
- 9%
- Magic res.
- 9%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage