Junior Dragon Zyvio

Reference data Normal Limited-time

Drops 5

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Head 27,200 HP +6,400 EXP
  • Right forearm 27,200 HP +6,400 EXP

    Drops 2 Handed Sword

  • Hips 27,200 HP +6,400 EXP

    Drops Bowgun

How the fight changes 6

  1. Start DEF 880 · MDEF 880 34 attacks
  2. 1 s later DEF 880 · MDEF 880 34 attacks
  3. 30 s later · After it keeps a target DEF 880 · MDEF 880 34 attacks
  4. On a maximum-damage hit · 15 s later DEF 880 · MDEF 880 34 attacks
  5. On a maximum-damage hit DEF 880 · MDEF 880 34 attacks
  6. On a maximum-damage hit DEF 880 · MDEF 880 34 attacks

Before you fight

Start of fight Lv 220

DEF
880
MDEF
880
Physical res.
24%
Magic res.
96%
FLEE
—
Crit res.
—

Proration per hit Normal 50% Physical 50% Magic 50%

Reference data Compare damage

1 s later · On a maximum-damage hit Lv 220

DEF
880
MDEF
880
Physical res.
96%
Magic res.
24%
FLEE
—
Crit res.
—

Proration per hit Normal 50% Physical 50% Magic 50%

Reference data Compare damage

30 s later · After it keeps a target Lv 220

DEF
880
MDEF
880
Physical res.
96%
Magic res.
96%
FLEE
—
Crit res.
—

Proration per hit Normal 50% Physical 50% Magic 50%

Reference data Compare damage

On a maximum-damage hit · 15 s later Lv 220

DEF
880
MDEF
880
Physical res.
48%
Magic res.
48%
FLEE
—
Crit res.
—

Proration per hit Normal 50% Physical 50% Magic 50%

Reference data Compare damage

Weapon dye · October 2026 Not linked to a dye record yet Dye history