Vlam the Flame Dragon

Reference data Normal Limited-time

Drops 6

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Head 29,800 HP +7,700 EXP

    Drops Halberd

  • Left hand 29,800 HP +7,700 EXP

    Drops Bow

  • Tail 29,800 HP +7,700 EXP

How the fight changes 9

  1. Start DEF 690 · MDEF 690 36 attacks
  2. After 10, 30 or 50 damage · On Breaking · 5 s later DEF 690 · MDEF 690 36 attacks
  3. After 1 damage DEF 690 · MDEF 690 36 attacks
  4. After 1 damage DEF 690 · MDEF 690 36 attacks
  5. After 1 damage DEF 690 · MDEF 690 36 attacks
  6. On Blindness or Fear DEF 690 · MDEF 690 36 attacks
  7. On Flinch, Tumble, Stun, Knock back, Poison, Paralysis, Freeze, Breaking, Slow, Stop, Dizzy, Weak, Collapse, Confusion, Silent, Bleed, Sleep, Tiredness, Curse or Flash DEF 690 · MDEF 690 36 attacks
  8. On a maximum-damage hit DEF 690 · MDEF 690 36 attacks
  9. After 2,000,000 damage DEF 690 · MDEF 690 36 attacks

Before you fight

Whole fight Lv 230

DEF
690
MDEF
690
Physical res.
10%
Magic res.
10%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

Weapon dye · October 2026 Not linked to a dye record yet Dye history