Wicked Dragon Fazzino
8th Road of Megiston, battle 3. Recorded drops are partial.
Drops 5
- Evil Aristo Defense ShacklesShield
- Evil Aristo StaffStaff
- Wicked Dragon FazzinoWeapon crysta
- StaffBreak: Left wing ·Not identified yet
- ShieldBreak: Right wing ·Not identified yet
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Head 38,000 HP +10,810 EXP
- Left wing 38,000 HP +10,810 EXP
Drops Staff
- Right wing 38,000 HP +10,810 EXP
Drops Shield
How the fight changes 11
- Start DEF 1,300 · MDEF 1,040 32 attacks
- On Flash DEF 1,300 · MDEF 1,040 32 attacks
- On Blindness DEF 5,000 · MDEF 4,000 32 attacks
- On Paralysis DEF 1,300 · MDEF 1,040 32 attacks
- On Curse DEF 1,300 · MDEF 1,040 32 attacks
- At 50% HP DEF 1,300 · MDEF 1,040 32 attacks
- 5 or 15 s later · On Poison or Ignition DEF 1,300 · MDEF 1,040 32 attacks
- On Flash DEF 1,300 · MDEF 1,040 32 attacks
- On Blindness DEF 5,000 · MDEF 4,000 32 attacks
- On Paralysis DEF 1,300 · MDEF 1,040 32 attacks
- On Curse DEF 1,300 · MDEF 1,040 32 attacks
Before you fight
Start of fight Lv 260
- DEF
- 1,300
- MDEF
- 1,040
- Physical res.
- 30%
- Magic res.
- 20%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 10% Physical 1% Magic 5%
Reference data Compare damage
On Flash · On Flash Lv 260
- DEF
- 1,300
- MDEF
- 1,040
- Physical res.
- 50%
- Magic res.
- 40%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 10% Physical 1% Magic 5%
Reference data Compare damage
On Blindness · On Blindness Lv 260
- DEF
- 5,000
- MDEF
- 4,000
- Physical res.
- 60%
- Magic res.
- 50%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 10% Physical 1% Magic 5%
Reference data Compare damage
On Paralysis · On Paralysis Lv 260
- DEF
- 1,300
- MDEF
- 1,040
- Physical res.
- 40%
- Magic res.
- 30%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 10% Physical 1% Magic 5%
Reference data Compare damage
On Curse · On Curse Lv 260
- DEF
- 1,300
- MDEF
- 1,040
- Physical res.
- 95%
- Magic res.
- 85%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 10% Physical 1% Magic 5%
Reference data Compare damage