Red Ash Dragon Rudis
9th Road of Megiston, battle 3. Recorded drops are partial.
Drops 5
- Amnis RapierOHS
- Amnis StaffStaff
- Red Ash Dragon RudisNormal crysta
- StaffBreak: Tail ·Not identified yet
- OHSBreak: Left wing ·Not identified yet
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Head 44,040 HP +12,290 EXP
- Tail 44,040 HP +12,290 EXP
Drops Staff
- Left wing 44,040 HP +12,290 EXP
Drops 1 Handed Sword
How the fight changes 9
- Start DEF 1,400 · MDEF 1,400 38 attacks
- When a part breaks · After a damage window · After 1 summoned enemy falls DEF 1,400 · MDEF 1,400 38 attacks
- After 1 summoned enemy falls DEF 1,400 · MDEF 1,400 38 attacks
- After 1 summoned enemy falls DEF 1,400 · MDEF 1,400 38 attacks
- After 1 summoned enemy falls DEF 1,400 · MDEF 1,400 38 attacks
- At 60% HP · After 1 summoned enemy falls DEF 1,400 · MDEF 1,400 38 attacks
- At 60% HP · After 1 summoned enemy falls DEF 1,400 · MDEF 1,400 38 attacks
- At 60% HP · After 1 summoned enemy falls DEF 1,400 · MDEF 1,400 38 attacks
- At 60% HP · After 1 summoned enemy falls DEF 1,400 · MDEF 1,400 38 attacks
Before you fight
Start of fight Lv 280
- DEF
- 1,400
- MDEF
- 1,400
- Physical res.
- 33%
- Magic res.
- 33%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 5% Magic 5%
Reference data Compare damage
When a part breaks · After a damage window · After 1 summoned enemy falls · At 60% HP · After 1 summoned enemy falls Lv 280
- DEF
- 1,400
- MDEF
- 1,400
- Physical res.
- 99%
- Magic res.
- 99%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 5% Magic 5%
Reference data Compare damage
After 1 summoned enemy falls · At 60% HP · After 1 summoned enemy falls Lv 280
- DEF
- 1,400
- MDEF
- 1,400
- Physical res.
- 66%
- Magic res.
- 99%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 5% Magic 5%
Reference data Compare damage
After 1 summoned enemy falls · At 60% HP · After 1 summoned enemy falls Lv 280
- DEF
- 1,400
- MDEF
- 1,400
- Physical res.
- 99%
- Magic res.
- 66%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 5% Magic 5%
Reference data Compare damage