Zega

Reference data Normal Limited-time

10th Road of Megiston. Recorded drops are partial.

Drops 7

Breakable parts 1

Hits land on the part nearest to you, so where you stand decides what breaks.

How the fight changes 6

  1. Start DEF 320 · MDEF 320 104 attacks
  2. At 90% HP · 3 s later DEF 80 · MDEF 80 104 attacks
  3. On Flinch, Tumble or Stun DEF 80 · MDEF 80 104 attacks
  4. At 70% HP DEF 960 · MDEF 960 104 attacks
  5. At 50% HP DEF 960 · MDEF 960 104 attacks
  6. At 30% HP DEF 800 · MDEF 800 104 attacks

Before you fight

Start of fight Lv 320

DEF
320
MDEF
320
Physical res.
35%
Magic res.
35%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

At 90% HP · 3 s later · On Flinch, Tumble or Stun Lv 320

DEF
80
MDEF
80
Physical res.
12%
Magic res.
12%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

At 70% HP Lv 320

DEF
960
MDEF
960
Physical res.
12%
Magic res.
12%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

At 50% HP Lv 320

DEF
960
MDEF
960
Physical res.
35%
Magic res.
35%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

At 30% HP Lv 320

DEF
800
MDEF
800
Physical res.
16%
Magic res.
16%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

Weapon dye · October 2026 Not linked to a dye record yet Dye history