Jeila

Reference data Limited-time

Difficulty

Drops 8

Breakable parts 2

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Chin 56,500 HP +5,775 EXP

    Drops Dragon Witch

  • Body jaw 56,500 HP +5,775 EXP

    Drops Additional

How the fight changes 8

  1. Start DEF 126 · MDEF 126 46 attacks
  2. At 75% HP DEF 126 · MDEF 126 46 attacks
  3. At 50% HP · 9 s later DEF 126 · MDEF 126 46 attacks
  4. 3 s later DEF 126 · MDEF 126 46 attacks
  5. At 25% HP · 5, 15 or 25 s later DEF 126 · MDEF 126 46 attacks
  6. On Flinch DEF 126 · MDEF 126 46 attacks
  7. On Tumble DEF 126 · MDEF 126 46 attacks
  8. On Stun DEF 126 · MDEF 126 46 attacks

Before you fight

Start of fight Lv 125

DEF
126
MDEF
126
Physical res.
5%
Magic res.
5%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

At 25% HP · 5, 15 or 25 s later Lv 125

DEF
126
MDEF
126
Physical res.
105%
Magic res.
105%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

Weapon dye · October 2026 Not linked to a dye record yet Dye history

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