Meslum

Reference data Limited-time

Difficulty

Drops 6

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Left forearm 15,000 HP +2,100 EXP

    Drops Armor

  • Right pad 15,000 HP +2,100 EXP

    Drops Additional

  • Right leg 15,000 HP +2,100 EXP

    Drops Additional

How the fight changes 5

  1. Start DEF 460 · MDEF 460 24 attacks
  2. On apparent death DEF 460 · MDEF 460 24 attacks
  3. 2 s later DEF 460 · MDEF 460 24 attacks
  4. After 2 summoned enemies fall DEF 460 · MDEF 460 24 attacks
  5. After 2 summoned enemies fall DEF 460 · MDEF 460 24 attacks

Before you fight

Start of fight Lv 230

DEF
460
MDEF
460
Physical res.
34%
Magic res.
34%
FLEE
—
Crit res.
—

Proration per hit Normal 30% Physical 0% Magic 0%

Reference data Compare damage

On apparent death · 2 s later · After 2 summoned enemies fall Lv 230

DEF
460
MDEF
460
Physical res.
100%
Magic res.
100%
FLEE
—
Crit res.
—

Proration per hit Normal 30% Physical 0% Magic 0%

Reference data Compare damage

Weapon dye · October 2026 C65 Estimate Dye history

Dyed weapons drop on Nightmare and Ultimate, not on Normal.

Also on Anniversary Arena: 7th Venue View map