Bemoz

Reference data Limited-time

Difficulty

Drops 10

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Weapon 35,160 HP +10,840 EXP

    Drops 2 Handed Sword

  • Left forearm 35,160 HP +10,840 EXP

    Drops 1 Handed Sword

  • Tentacle (left) 35,160 HP +10,840 EXP

    Drops Katana

How the fight changes 3

  1. Start DEF 0 · MDEF 0 28 attacks
  2. On apparent death DEF 0 · MDEF 0 28 attacks
  3. On apparent death · When a linked enemy falls DEF 0 · MDEF 0 28 attacks

Before you fight

Start of fight Lv 250

DEF
0
MDEF
0
Physical res.
10%
Magic res.
10%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 5% Magic 5%

Reference data Compare damage

On apparent death Lv 250

DEF
0
MDEF
0
Physical res.
60%
Magic res.
60%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 5% Magic 5%

Reference data Compare damage

On apparent death · When a linked enemy falls Lv 250

DEF
0
MDEF
0
Physical res.
20%
Magic res.
20%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 5% Magic 5%

Reference data Compare damage

Weapon dye · October 2026 Not linked to a dye record yet Dye history

Also on Deusania's Lab: Innermost Chamber View map