Bemoz
Difficulty
Drops 9
- EctopiezmAdditional
- Medical MesserDagger
- Remnant of BeyondNormal crysta
- Broken Huge SyringeBreak: Weapon ·Material
- Orichalcum OreOre
- Patched Artificial SkinMaterial
- Sweets BoxUsable
- DaggerBreak: Left forearm ·Not identified yet
- AdditionalBreak: Tentacle (left) ·Not identified yet
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Weapon 50,500 HP +41,400 EXP
Drops Broken Huge Syringe
- Left forearm 50,500 HP +41,400 EXP
Drops Dagger
- Tentacle (left) 50,500 HP +41,400 EXP
Drops Additional
How the fight changes 5
- Start DEF 0 · MDEF 0 40 attacks
- On apparent death DEF 0 · MDEF 0 40 attacks
- On apparent death · When a linked enemy falls DEF 0 · MDEF 0 40 attacks
- On apparent death · When a linked enemy falls DEF 0 · MDEF 0 40 attacks
- On apparent death · When a linked enemy falls DEF 0 · MDEF 0 40 attacks
Before you fight
Start of fight Lv 300
- DEF
- 0
- MDEF
- 0
- Physical res.
- 12%
- Magic res.
- 12%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 3% Magic 3%
Reference data Compare damage
On apparent death Lv 300
- DEF
- 0
- MDEF
- 0
- Physical res.
- 90%
- Magic res.
- 24%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 3% Magic 3%
Reference data Compare damage
On apparent death · When a linked enemy falls Lv 300
- DEF
- 0
- MDEF
- 0
- Physical res.
- 90%
- Magic res.
- 90%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 3% Magic 3%
Reference data Compare damage
On apparent death · When a linked enemy falls Lv 300
- DEF
- 0
- MDEF
- 0
- Physical res.
- 24%
- Magic res.
- 90%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 3% Magic 3%
Reference data Compare damage
On apparent death · When a linked enemy falls Lv 300
- DEF
- 0
- MDEF
- 0
- Physical res.
- 48%
- Magic res.
- 48%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 3% Magic 3%
Reference data Compare damage