Squirinja
Difficulty
Drops 8
- Shadow HornAdditional
- Shadow SuitArmor
- SquirinjaArmor crysta
- Flying Squirrel PatagiumMaterial
- HematiteOre
- Mt. White Peach PebbleMaterial
- AdditionalBreak: Neck ·Not identified yet
- ArmorBreak: Tail ·Not identified yet
Breakable parts 2
Hits land on the part nearest to you, so where you stand decides what breaks.
- Neck 48,640 HP +15,145 EXP
Drops Additional
- Tail 48,640 HP +15,145 EXP
Drops Armor
How the fight changes 3
- Start DEF 720 · MDEF 480 42 attacks
- At 60% HP DEF 720 · MDEF 480 42 attacks
- 5 s later DEF 720 · MDEF 480 42 attacks
Before you fight
Start of fight Lv 240
- DEF
- 720
- MDEF
- 480
- Physical res.
- 11%
- Magic res.
- 7%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 10% Physical 5% Magic 10%
Reference data Compare damage
5 s later Lv 240
- DEF
- 720
- MDEF
- 480
- Physical res.
- 22%
- Magic res.
- 14%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 10% Physical 5% Magic 10%
Reference data Compare damage
Dyed weapons drop on Nightmare, not on Normal.