Squirinja
Difficulty
Drops 8
- Shadow HornAdditional
- Shadow SuitArmor
- SquirinjaArmor crysta
- Damascus OreOre
- Flying Squirrel PatagiumMaterial
- Mt. White Peach PebbleMaterial
- AdditionalBreak: Neck ·Not identified yet
- ArmorBreak: Tail ·Not identified yet
Breakable parts 2
Hits land on the part nearest to you, so where you stand decides what breaks.
- Neck 57,015 HP +21,235 EXP
Drops Additional
- Tail 57,015 HP +21,235 EXP
Drops Armor
How the fight changes 3
- Start DEF 1,040 · MDEF 650 42 attacks
- At 60% HP DEF 1,040 · MDEF 650 42 attacks
- 5 s later DEF 1,040 · MDEF 650 42 attacks
Before you fight
Start of fight Lv 260
- DEF
- 1,040
- MDEF
- 650
- Physical res.
- 12%
- Magic res.
- 8%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 10% Physical 5% Magic 10%
Reference data Compare damage
5 s later Lv 260
- DEF
- 1,040
- MDEF
- 650
- Physical res.
- 24%
- Magic res.
- 16%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 10% Physical 5% Magic 10%
Reference data Compare damage
Dyed weapons drop on Nightmare, not on Normal.