Eidoof

Reference data Limited-time

Difficulty

Drops 6

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Hips 57,420 HP +17,390 EXP

    Drops Armor

  • Knife 57,420 HP +17,390 EXP

    Drops Additional

  • Head 57,420 HP +17,390 EXP

    Drops Additional

How the fight changes 4

  1. Start DEF 2,240 · MDEF 2,240 29 attacks
  2. When a linked enemy falls DEF 2,240 · MDEF 2,240 29 attacks
  3. When a linked enemy falls DEF 2,240 · MDEF 2,240 29 attacks
  4. When a linked enemy falls DEF 2,240 · MDEF 2,240 29 attacks

Before you fight

Start of fight Lv 320

DEF
2,240
MDEF
2,240
Physical res.
90%
Magic res.
90%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 5% Magic 1%

Reference data Compare damage

When a linked enemy falls · When a linked enemy falls Lv 320

DEF
2,240
MDEF
2,240
Physical res.
50%
Magic res.
50%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 5% Magic 1%

Reference data Compare damage

When a linked enemy falls Lv 320

DEF
2,240
MDEF
2,240
Physical res.
20%
Magic res.
20%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 5% Magic 1%

Reference data Compare damage

Weapon dye · October 2026 A77 Estimate Dye history

Dyed weapons drop on Nightmare and Ultimate, not on Normal.

Also on Anniversary Arena: 11th Venue View map