Mozto Machina
Difficulty
Drops 11
- Chaos KnifeDagger
- Chimera ArrowArrow
- Mozt ArmorArmor
- Mozto MachinaWeapon crysta
- Chimera ClawHigher chance ·Material
- Chimera Hard HornBreak: Neck ·Material
- Chimera ScaleMaterial
- Chimera's Evil EyeMaterial
- DaggerBreak: Left hand ·Not identified yet
- ArrowBreak: Left hand ·Not identified yet
- ArmorBreak: Tail ·Not identified yet
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Left hand 88,800 HP +2,810 EXP
Drops Chimera Claw,Dagger,Arrow
- Neck 88,800 HP +2,810 EXP
Drops Chimera Hard Horn
- Tail 88,800 HP +2,810 EXP
Drops Armor
How the fight changes 11
- Start DEF 496 · MDEF 744 50 attacks
- On Flinch or Stun DEF 496 · MDEF 744 50 attacks
- At 50% HP · On Tumble or Stun · 10 s later DEF 248 · MDEF 496 50 attacks
- On Tumble or Stun DEF 248 · MDEF 496 50 attacks
- 25 s later DEF 248 · MDEF 496 50 attacks
- 10 s later · On Tumble or Stun DEF 248 · MDEF 496 50 attacks
- On Tumble or Stun DEF 248 · MDEF 496 50 attacks
- 25 s later DEF 248 · MDEF 496 50 attacks
- 10 s later · On Tumble or Stun DEF 248 · MDEF 496 50 attacks
- On Tumble or Stun DEF 248 · MDEF 496 50 attacks
- 25 s later DEF 248 · MDEF 496 50 attacks
Before you fight
Start of fight Lv 134
- DEF
- 496
- MDEF
- 744
- Physical res.
- 15%
- Magic res.
- 15%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 100% Physical 50% Magic 50%
Reference data Compare damage
At 50% HP · On Tumble or Stun · 10 s later · On Tumble or Stun · 10 s later · On Tumble or Stun · On Tumble or Stun · 10 s later · On Tumble or Stun Lv 134
- DEF
- 248
- MDEF
- 496
- Physical res.
- 15%
- Magic res.
- 15%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 100% Physical 50% Magic 50%
Reference data Compare damage
25 s later · 25 s later · 25 s later Lv 134
- DEF
- 248
- MDEF
- 496
- Physical res.
- 150%
- Magic res.
- 150%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 100% Physical 50% Magic 50%
Reference data Compare damage
On Tumble or Stun Lv 134
- DEF
- 248
- MDEF
- 496
- Physical res.
- 15%
- Magic res.
- 15%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage
Dyed weapons drop on Nightmare and Nightmare and Ultimate and Ultimate, not on Hard.