Guignol
Difficulty
Drops 12
- Adventurer's GarbArmor
- Mad PalmsKnux
- Mad SniperBowgun
- GuignolNormal crysta
- Broken DriverMaterial
- Broken Guignol's LegBreak: Right front leg ·Material
- Guignol's Iron ScrapMaterial
- Shattered Guignol's ArmBreak: Left forearm ·Material
- Squashed Guignol's EyeHigher chance ·Material
- ArmorNot identified yet
- BowgunBreak: Left forearm ·Not identified yet
- KnuxBreak: Right front leg ·Not identified yet
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Back 1,680 HP +1,550 EXP
Drops Squashed Guignol's Eye
- Left forearm 75,000 HP +1,550 EXP
Drops Shattered Guignol's Arm,Bowgun
- Right front leg 75,000 HP +1,550 EXP
Drops Broken Guignol's Leg,Knuckles
How the fight changes 5
- Start DEF 1,596 · MDEF 0 30 attacks
- 10 s later DEF 1,596 · MDEF 0 30 attacks
- After a damage window · 10 s later DEF 1,596 · MDEF 0 30 attacks
- 10 s later · On Flinch, Tumble or Stun DEF 1,596 · MDEF 0 30 attacks
- On Flinch, Tumble or Stun DEF 1,596 · MDEF 0 30 attacks
Before you fight
Start of fight Lv 153
- DEF
- 1,596
- MDEF
- 0
- Physical res.
- 80%
- Magic res.
- 80%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 50% Physical 5% Magic 5%
Reference data Compare damage
After a damage window · 10 s later Lv 153
- DEF
- 1,596
- MDEF
- 0
- Physical res.
- 55%
- Magic res.
- 55%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 50% Physical 5% Magic 5%
Reference data Compare damage
10 s later · On Flinch, Tumble or Stun · On Flinch, Tumble or Stun Lv 153
- DEF
- 1,596
- MDEF
- 0
- Physical res.
- 30%
- Magic res.
- 30%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 50% Physical 5% Magic 5%
Reference data Compare damage