Maton Sword
Difficulty
Drops 10
- Maton RailgunBreak: Right tail ·Bowgun
- Maton SaberBreak: Part 1 ·OHS
- Maton ShieldBreak: Shield ·Shield
- Soldier ArmorArmor
- Maton SwordArmor crysta
- Broken BoosterMaterial
- ChromeMaterial
- Cracked Old Type ArmorHigher chance ·Material
- Old Type Blade MaterialBreak: Part 1 ·Material
- Slebinian Magic TorchBreak: Right tail ·Material
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Part 1 100,000 HP +2,500 EXP
- Shield 100,000 HP +2,500 EXP
- Right tail 100,000 HP +2,500 EXP
How the fight changes 12
- Start DEF 1,600 · MDEF 2,000 55 attacks
- On Paralysis or Stop DEF 1,600 · MDEF 2,000 55 attacks
- At 80% HP · 4 s later DEF 800 · MDEF 4,000 55 attacks
- On Paralysis or Stop DEF 800 · MDEF 4,000 55 attacks
- At 60% HP · 4 s later DEF 3,200 · MDEF 1,000 55 attacks
- On Paralysis or Stop DEF 3,200 · MDEF 1,000 55 attacks
- At 40% HP DEF 16,000 · MDEF 20,000 55 attacks
- On Paralysis or Stop DEF 1,600 · MDEF 2,000 55 attacks
- 4 s later DEF 1,600 · MDEF 2,000 55 attacks
- On Paralysis or Stop DEF 1,600 · MDEF 2,000 55 attacks
- On Flinch, Tumble or Stun DEF 1,600 · MDEF 2,000 55 attacks
- On Flinch, Tumble or Stun DEF 1,600 · MDEF 2,000 55 attacks
Before you fight
Start of fight Lv 163
- DEF
- 1,600
- MDEF
- 2,000
- Physical res.
- 15%
- Magic res.
- 15%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 5% Magic 5%
Reference data Compare damage
At 80% HP · 4 s later · On Paralysis or Stop Lv 163
- DEF
- 800
- MDEF
- 4,000
- Physical res.
- 15%
- Magic res.
- 15%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 5% Magic 5%
Reference data Compare damage
At 60% HP · 4 s later · On Paralysis or Stop Lv 163
- DEF
- 3,200
- MDEF
- 1,000
- Physical res.
- 15%
- Magic res.
- 15%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 5% Magic 5%
Reference data Compare damage
At 40% HP Lv 163
- DEF
- 16,000
- MDEF
- 20,000
- Physical res.
- 15%
- Magic res.
- 15%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 5% Magic 5%
Reference data Compare damage