Guard Golem
Difficulty
Drops 9
- Guard Bone BowBow
- Guard Bone LanceHB
- Guard GolemNormal crysta
- Crusher ArmMaterial
- Giant Rock Shield BitMaterial
- Vicious GlareMaterial
- Weredragon Golem CoreBreak: Back ·Material
- HBNot identified yet
- BowNot identified yet
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Back 60,000 HP +9,500 EXP
Drops Weredragon Golem Core
- Axe 60,000 HP +9,500 EXP
Drops Halberd
- Snake 60,000 HP +9,500 EXP
Drops Bow
How the fight changes 3
- Start DEF 2,320 · MDEF 2,320 30 attacks
- At 50% HP DEF 0 · MDEF 0 30 attacks
- At 25% HP · 20 s later DEF 0 · MDEF 0 30 attacks
Before you fight
Start of fight Lv 242
- DEF
- 2,320
- MDEF
- 2,320
- Physical res.
- 25%
- Magic res.
- 25%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 0% Physical 0% Magic 0%
Reference data Compare damage
At 50% HP Lv 242
- DEF
- 0
- MDEF
- 0
- Physical res.
- 80%
- Magic res.
- 80%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 0% Physical 0% Magic 0%
Reference data Compare damage
At 25% HP · 20 s later Lv 242
- DEF
- 0
- MDEF
- 0
- Physical res.
- 0%
- Magic res.
- 0%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 0% Physical 0% Magic 0%
Reference data Compare damage
Dyed weapons drop on Nightmare and Ultimate, not on Hard.