Guard Golem

Reference data

Difficulty

Drops 9

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Back 300,000 HP +9,500 EXP

    Drops Weredragon Golem Core

  • Axe 300,000 HP +9,500 EXP

    Drops Halberd

  • Snake 300,000 HP +9,500 EXP

    Drops Bow

How the fight changes 3

  1. Start DEF 6,960 · MDEF 6,960 30 attacks
  2. At 50% HP DEF 0 · MDEF 0 30 attacks
  3. At 25% HP · 20 s later DEF 0 · MDEF 0 30 attacks

Before you fight

Start of fight Lv 272

DEF
6,960
MDEF
6,960
Physical res.
25%
Magic res.
25%
FLEE
—
Crit res.
—

Proration per hit Normal 0% Physical 0% Magic 0%

Reference data Compare damage

At 50% HP Lv 272

DEF
0
MDEF
0
Physical res.
80%
Magic res.
80%
FLEE
—
Crit res.
—

Proration per hit Normal 0% Physical 0% Magic 0%

Reference data Compare damage

At 25% HP · 20 s later Lv 272

DEF
0
MDEF
0
Physical res.
0%
Magic res.
0%
FLEE
—
Crit res.
—

Proration per hit Normal 0% Physical 0% Magic 0%

Reference data Compare damage

Weapon dye · October 2026 A3 Estimate Dye history

Also on Weredragon's Throat View map