Zega

Reference data Limited-time

Difficulty

Drops 11

Breakable parts 1

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Neck 150,000 HP +12,600 EXP

How the fight changes 5

  1. Start DEF 100 · MDEF 100 45 attacks
  2. At 70% HP · 3 s later DEF 25 · MDEF 25 45 attacks
  3. On Flinch, Tumble or Stun DEF 25 · MDEF 25 45 attacks
  4. At 40% HP DEF 300 · MDEF 300 45 attacks
  5. At 10% HP DEF 300 · MDEF 300 45 attacks

Before you fight

Start of fight Lv 100

DEF
100
MDEF
100
Physical res.
54%
Magic res.
54%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

At 70% HP · 3 s later · On Flinch, Tumble or Stun Lv 100

DEF
25
MDEF
25
Physical res.
4%
Magic res.
4%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

At 40% HP Lv 100

DEF
300
MDEF
300
Physical res.
4%
Magic res.
4%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

At 10% HP Lv 100

DEF
300
MDEF
300
Physical res.
54%
Magic res.
54%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

Weapon dye · October 2026 B59 Estimate Dye history

Dyed weapons drop on Nightmare and Ultimate, not on Normal.

Also on Anniversary Arena View map