Zega

Reference data Limited-time

Difficulty

Drops 11

Breakable parts 1

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Neck 300,000 HP +12,600 EXP

How the fight changes 5

  1. Start DEF 200 · MDEF 200 45 attacks
  2. At 70% HP · 3 s later DEF 50 · MDEF 50 45 attacks
  3. On Flinch, Tumble or Stun DEF 50 · MDEF 50 45 attacks
  4. At 40% HP DEF 600 · MDEF 600 45 attacks
  5. At 10% HP DEF 600 · MDEF 600 45 attacks

Before you fight

Start of fight Lv 110

DEF
200
MDEF
200
Physical res.
54%
Magic res.
54%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

At 70% HP · 3 s later · On Flinch, Tumble or Stun Lv 110

DEF
50
MDEF
50
Physical res.
4%
Magic res.
4%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

At 40% HP Lv 110

DEF
600
MDEF
600
Physical res.
4%
Magic res.
4%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

At 10% HP Lv 110

DEF
600
MDEF
600
Physical res.
54%
Magic res.
54%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 1%

Reference data Compare damage

Weapon dye · October 2026 B59 Estimate Dye history

Dyed weapons drop on Nightmare and Ultimate, not on Hard.

Also on Anniversary Arena View map