Gerumi
Difficulty
Drops 1
How the fight changes 38
- Start DEF 550 · MDEF 550 71 attacks
- After a damage window DEF 550 · MDEF 550 71 attacks
- 6 s later DEF 550 · MDEF 550 71 attacks
- 7 s later DEF 550 · MDEF 550 71 attacks
- 8 s later DEF 550 · MDEF 550 71 attacks
- 9 s later DEF 550 · MDEF 550 71 attacks
- 10 s later DEF 550 · MDEF 550 71 attacks
- 11 s later DEF 550 · MDEF 550 71 attacks
- 12 s later DEF 550 · MDEF 550 71 attacks
- 13 s later DEF 550 · MDEF 550 71 attacks
- 14 s later DEF 550 · MDEF 550 71 attacks
- 15 s later DEF 550 · MDEF 550 71 attacks
- 16 s later DEF 550 · MDEF 550 71 attacks
- 17 s later DEF 550 · MDEF 550 71 attacks
- 18 s later DEF 550 · MDEF 550 71 attacks
- 19 s later DEF 550 · MDEF 550 71 attacks
- 20 s later DEF 550 · MDEF 550 71 attacks
- 21 s later DEF 550 · MDEF 550 71 attacks
- 22 s later DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
- At 50% HP DEF 550 · MDEF 550 71 attacks
Before you fight
Start of fight Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 95%
- Magic res.
- 95%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
After a damage window · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 90%
- Magic res.
- 90%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
6 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 85%
- Magic res.
- 85%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
7 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 80%
- Magic res.
- 80%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
8 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 75%
- Magic res.
- 75%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
9 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 70%
- Magic res.
- 70%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
10 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 65%
- Magic res.
- 65%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
11 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 60%
- Magic res.
- 60%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
12 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 55%
- Magic res.
- 55%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
13 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 50%
- Magic res.
- 50%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
14 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 45%
- Magic res.
- 45%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
15 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 40%
- Magic res.
- 40%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
16 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 35%
- Magic res.
- 35%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
17 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 30%
- Magic res.
- 30%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
18 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 25%
- Magic res.
- 25%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
19 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 20%
- Magic res.
- 20%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
20 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 15%
- Magic res.
- 15%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
21 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 10%
- Magic res.
- 10%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
22 s later · At 50% HP Lv 220
- DEF
- 550
- MDEF
- 550
- Physical res.
- 5%
- Magic res.
- 5%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage
Dyed weapons drop on Nightmare and Ultimate, not on Normal.