Jeila
The game gives this fight no EXP or drop table: it is a story, quest or scripted battle.
How the fight changes 3
- Start DEF 88 · MDEF 88 2 attacks
- On Runaway DEF 88 · MDEF 88 2 attacks
- After a recovery wait · On Runaway DEF 88 · MDEF 88 12 attacks
Before you fight
Whole fight Lv 165
- DEF
- 88
- MDEF
- 88
- Physical res.
- 7%
- Magic res.
- 7%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage