Amalgam

Reference data Limited-time

Difficulty

Drops 8

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Head 11,100 HP +880 EXP

    Drops Dagger

  • Right hand 11,100 HP +880 EXP

    Drops Arrow

  • Left w forearm 11,100 HP +880 EXP

How the fight changes 5

  1. Start DEF 280 · MDEF 280 72 attacks
  2. After a damage window · 30 s later DEF 700 · MDEF 70 73 attacks
  3. After a damage window DEF 140 · MDEF 210 72 attacks
  4. 30 s later DEF 70 · MDEF 700 72 attacks
  5. 30 s later DEF 280 · MDEF 280 73 attacks

Before you fight

Start of fight Lv 140

DEF
280
MDEF
280
Physical res.
5%
Magic res.
5%
FLEE
—
Crit res.
—

Proration per hit Normal 15% Physical 15% Magic 15%

Reference data Compare damage

After a damage window · 30 s later Lv 140

DEF
700
MDEF
70
Physical res.
20%
Magic res.
5%
FLEE
—
Crit res.
—

Proration per hit Normal 15% Physical 15% Magic 15%

Reference data Compare damage

After a damage window Lv 140

DEF
140
MDEF
210
Physical res.
5%
Magic res.
5%
FLEE
—
Crit res.
—

Proration per hit Normal 15% Physical 15% Magic 15%

Reference data Compare damage

30 s later Lv 140

DEF
70
MDEF
700
Physical res.
5%
Magic res.
20%
FLEE
—
Crit res.
—

Proration per hit Normal 15% Physical 15% Magic 15%

Reference data Compare damage

Weapon dye · October 2026 B71 Estimate Dye history

Dyed weapons drop on Nightmare, not on Normal.

Also on Twilight Sakura Castle: Top View map