Amalgam
Difficulty
Drops 9
- Adventurer's GarbArmor
- Twilight Sakura ArrowArrow
- Twilight Sakura DaggerDagger
- AmalgamSpecial crysta
- Corroded YozakuraMaterial
- Sakura Eater CrystalBreak: Left w forearm ·Material
- ArmorNot identified yet
- DaggerBreak: Head ·Not identified yet
- ArrowBreak: Right hand ·Not identified yet
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Head 14,500 HP +3,276 EXP
Drops Dagger
- Right hand 14,500 HP +3,276 EXP
Drops Arrow
- Left w forearm 14,500 HP +3,276 EXP
Drops Sakura Eater Crystal
How the fight changes 5
- Start DEF 320 · MDEF 320 72 attacks
- After a damage window · 30 s later DEF 800 · MDEF 80 73 attacks
- After a damage window DEF 160 · MDEF 240 72 attacks
- 30 s later DEF 80 · MDEF 800 72 attacks
- 30 s later DEF 320 · MDEF 320 73 attacks
Before you fight
Start of fight Lv 160
- DEF
- 320
- MDEF
- 320
- Physical res.
- 6%
- Magic res.
- 6%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 15% Physical 15% Magic 15%
Reference data Compare damage
After a damage window · 30 s later Lv 160
- DEF
- 800
- MDEF
- 80
- Physical res.
- 21%
- Magic res.
- 6%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 15% Physical 15% Magic 15%
Reference data Compare damage
After a damage window Lv 160
- DEF
- 160
- MDEF
- 240
- Physical res.
- 6%
- Magic res.
- 6%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 15% Physical 15% Magic 15%
Reference data Compare damage
30 s later Lv 160
- DEF
- 80
- MDEF
- 800
- Physical res.
- 6%
- Magic res.
- 21%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 15% Physical 15% Magic 15%
Reference data Compare damage
Dyed weapons drop on Nightmare, not on Normal.