Sicanokami

Reference data Limited-time

Difficulty

Drops 4

Breakable parts 1

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Head 240,000 HP +55,000 EXP

    Drops Waiting

How the fight changes 9

  1. Start DEF 540 · MDEF 810 56 attacks
  2. On a maximum-damage hit DEF 540 · MDEF 810 56 attacks
  3. After 3 summoned enemies fall DEF 540 · MDEF 810 56 attacks
  4. On apparent death DEF 540 · MDEF 810 56 attacks
  5. After 4 summoned enemies fall · 10 s later DEF 540 · MDEF 810 56 attacks
  6. On Flash DEF 540 · MDEF 810 56 attacks
  7. On apparent death DEF 540 · MDEF 810 56 attacks
  8. After 5 summoned enemies fall · 15 s later DEF 540 · MDEF 810 56 attacks
  9. After 1 summoned enemy falls DEF 540 · MDEF 810 56 attacks

Before you fight

Whole fight Lv 280

DEF
540
MDEF
810
Physical res.
35%
Magic res.
35%
FLEE
—
Crit res.
—

Proration per hit Normal 3% Physical 5% Magic 1%

Reference data Compare damage

Weapon dye · October 2026 B20 Estimate Dye history

Dyed weapons drop on Nightmare and Ultimate, not on Hard.

Also on El Scaro: Back Alley View map