Olobaid
One fight with 3 native phases; HP is the whole fight.
Difficulty
Drops 8
- OlobaidSpecial crysta
- Shadow Devil CavalierAdditional crysta
- Calamitous ChainMaterial
- HematiteOre
- Sweets BoxUsable
- StaffBreak: Head ·Not identified yet
- BowBreak: H right shoulder ·Not identified yet
- HBBreak: Weapon ·Not identified yet
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Head 35,160 HP +15,650 EXP Raises defense
Drops Staff
- H right shoulder 35,160 HP +15,650 EXP Raises defense
Drops Bow
- Weapon 35,160 HP +15,650 EXP Raises defense
Drops Halberd
How the fight changes 3
- Start DEF 1,500 · MDEF 1,500 60 attacks
- On apparent death DEF 4,500 · MDEF 4,500 60 attacks
- At 75% HP · 30 s later DEF 1,500 · MDEF 1,500 60 attacks
Before you fight
Start of fight Lv 250
- DEF
- 1,500
- MDEF
- 1,500
- Physical res.
- 40%
- Magic res.
- 40%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 25% Physical 25% Magic 25%
Reference data Compare damage
On apparent death Lv 250
- DEF
- 4,500
- MDEF
- 4,500
- Physical res.
- 60%
- Magic res.
- 60%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 25% Physical 25% Magic 25%
Reference data Compare damage