Volgagon

Reference data Normal

Drops 2

How the fight changes 8

  1. Start DEF 550 · MDEF 550 58 attacks
  2. On Poison, Paralysis, Blindness, Ignition, Freeze, Breaking, Slow, Stop, Dizzy, Weak, Collapse, Sleep, Tiredness or Flash DEF 550 · MDEF 550 58 attacks
  3. On apparent death · 10 s later DEF 660 · MDEF 660 58 attacks
  4. On Poison, Paralysis, Blindness, Ignition, Freeze, Breaking, Slow, Stop, Dizzy, Weak, Collapse, Sleep, Tiredness or Flash DEF 660 · MDEF 660 58 attacks
  5. On apparent death · 10 s later DEF 660 · MDEF 660 58 attacks
  6. On Poison, Paralysis, Blindness, Ignition, Freeze, Breaking, Slow, Stop, Dizzy, Weak, Collapse, Sleep, Tiredness or Flash DEF 660 · MDEF 660 58 attacks
  7. On apparent death · 10 s later DEF 660 · MDEF 660 58 attacks
  8. On Poison, Paralysis, Blindness, Ignition, Freeze, Breaking, Slow, Stop, Dizzy, Weak, Collapse, Sleep, Tiredness or Flash DEF 660 · MDEF 660 58 attacks

Before you fight

Start of fight Lv 220

DEF
550
MDEF
550
Physical res.
40%
Magic res.
40%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 30% Magic 30%

Reference data Compare damage

On Poison, Paralysis, Blindness, Ignition, Freeze, Breaking, Slow, Stop, Dizzy, Weak, Collapse, Sleep, Tiredness or Flash Lv 220

DEF
550
MDEF
550
Physical res.
10%
Magic res.
10%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 30% Magic 30%

Reference data Compare damage

On apparent death · 10 s later Lv 220

DEF
660
MDEF
660
Physical res.
50%
Magic res.
50%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 30% Magic 30%

Reference data Compare damage

On Poison, Paralysis, Blindness, Ignition, Freeze, Breaking, Slow, Stop, Dizzy, Weak, Collapse, Sleep, Tiredness or Flash Lv 220

DEF
660
MDEF
660
Physical res.
12%
Magic res.
12%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 30% Magic 30%

Reference data Compare damage

On apparent death · 10 s later Lv 220

DEF
660
MDEF
660
Physical res.
60%
Magic res.
60%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 30% Magic 30%

Reference data Compare damage

On Poison, Paralysis, Blindness, Ignition, Freeze, Breaking, Slow, Stop, Dizzy, Weak, Collapse, Sleep, Tiredness or Flash Lv 220

DEF
660
MDEF
660
Physical res.
15%
Magic res.
15%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 30% Magic 30%

Reference data Compare damage

On apparent death · 10 s later Lv 220

DEF
660
MDEF
660
Physical res.
70%
Magic res.
70%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 30% Magic 30%

Reference data Compare damage

On Poison, Paralysis, Blindness, Ignition, Freeze, Breaking, Slow, Stop, Dizzy, Weak, Collapse, Sleep, Tiredness or Flash Lv 220

DEF
660
MDEF
660
Physical res.
18%
Magic res.
18%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 30% Magic 30%

Reference data Compare damage

Weapon dye · October 2026 Not linked to a dye record yet Dye history

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