Hero Potum

Reference data Limited-time

Difficulty

Drops 7

How the fight changes 8

  1. Start DEF 2,200 · MDEF 2,200 111 attacks
  2. After it keeps a target · 20 s later DEF 2,200 · MDEF 2,200 111 attacks
  3. 20 s later DEF 2,200 · MDEF 2,200 111 attacks
  4. 20 s later DEF 2,200 · MDEF 2,200 111 attacks
  5. 20 s later DEF 2,200 · MDEF 2,200 111 attacks
  6. 20 s later DEF 2,200 · MDEF 2,200 111 attacks
  7. After 3 summoned enemies fall DEF 2,200 · MDEF 2,200 111 attacks
  8. After 3 summoned enemies fall DEF 3,300 · MDEF 3,300 111 attacks

Before you fight

Start of fight Lv 230

DEF
2,200
MDEF
2,200
Physical res.
20%
Magic res.
20%
FLEE
—
Crit res.
—

Proration per hit Normal 3% Physical 5% Magic 5%

Reference data Compare damage

After 3 summoned enemies fall Lv 230

DEF
2,200
MDEF
2,200
Physical res.
40%
Magic res.
40%
FLEE
—
Crit res.
—

Proration per hit Normal 3% Physical 5% Magic 5%

Reference data Compare damage

After 3 summoned enemies fall Lv 230

DEF
3,300
MDEF
3,300
Physical res.
40%
Magic res.
40%
FLEE
—
Crit res.
—

Proration per hit Normal 3% Physical 5% Magic 5%

Reference data Compare damage

Weapon dye · October 2026 B26 Estimate Dye history

Dyed weapons drop on Nightmare and Nightmare and Nightmare and Nightmare and Nightmare and Ultimate and Ultimate and Ultimate and Ultimate and Ultimate, not on Hard.

Also on Archfiend's Throne View map