Soldner

Reference data Limited-time

Difficulty

Drops 1

How the fight changes 4

  1. Start DEF 540 · MDEF 450 19 attacks
  2. After a recovery wait DEF 576 · MDEF 486 19 attacks
  3. On a scripted cue DEF 630 · MDEF 540 19 attacks
  4. On a scripted cue · After a recovery wait DEF 666 · MDEF 576 19 attacks

Before you fight

Start of fight Lv 180

DEF
540
MDEF
450
Physical res.
7%
Magic res.
7%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 10% Magic 10%

Reference data Compare damage

After a recovery wait Lv 180

DEF
576
MDEF
486
Physical res.
7%
Magic res.
7%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 10% Magic 10%

Reference data Compare damage

On a scripted cue Lv 180

DEF
630
MDEF
540
Physical res.
7%
Magic res.
7%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 10% Magic 10%

Reference data Compare damage

On a scripted cue · After a recovery wait Lv 180

DEF
666
MDEF
576
Physical res.
7%
Magic res.
7%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 10% Magic 10%

Reference data Compare damage

Weapon dye · October 2026 Not linked to a dye record yet Dye history

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