Soldner

Reference data Limited-time

Difficulty

Drops 2

How the fight changes 4

  1. Start DEF 720 · MDEF 600 19 attacks
  2. After a recovery wait DEF 768 · MDEF 648 19 attacks
  3. On a scripted cue DEF 840 · MDEF 720 19 attacks
  4. On a scripted cue · After a recovery wait DEF 888 · MDEF 768 19 attacks

Before you fight

Start of fight Lv 240

DEF
720
MDEF
600
Physical res.
9%
Magic res.
9%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 10% Magic 10%

Reference data Compare damage

After a recovery wait Lv 240

DEF
768
MDEF
648
Physical res.
9%
Magic res.
9%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 10% Magic 10%

Reference data Compare damage

On a scripted cue Lv 240

DEF
840
MDEF
720
Physical res.
9%
Magic res.
9%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 10% Magic 10%

Reference data Compare damage

On a scripted cue · After a recovery wait Lv 240

DEF
888
MDEF
768
Physical res.
9%
Magic res.
9%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 10% Magic 10%

Reference data Compare damage

Weapon dye · October 2026 Not linked to a dye record yet Dye history

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