Tyrant Machina
Difficulty
Drops 9
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Left hand 423,000 HP +2,110 EXP
Drops Additional
- Weapon 423,000 HP +2,110 EXP
Drops Additional
- Head 423,000 HP +2,110 EXP
Drops Broken Gas Mask,Additional
How the fight changes 4
- Start DEF 366 · MDEF 366 43 attacks
- On Tumble or Stun · 5 s later DEF 2,322 · MDEF 2,322 43 attacks
- At 25% HP DEF 1,452 · MDEF 1,452 43 attacks
- On Flinch DEF 2,322 · MDEF 2,322 43 attacks
Before you fight
Start of fight Lv 161
- DEF
- 366
- MDEF
- 366
- Physical res.
- 4%
- Magic res.
- 4%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 100% Physical 10% Magic 10%
Reference data Compare damage
On Tumble or Stun · 5 s later Lv 161
- DEF
- 2,322
- MDEF
- 2,322
- Physical res.
- 25%
- Magic res.
- 25%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 100% Physical 100% Magic 100%
Reference data Compare damage
At 25% HP Lv 161
- DEF
- 1,452
- MDEF
- 1,452
- Physical res.
- 10%
- Magic res.
- 10%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 1% Physical 1% Magic 1%
Reference data Compare damage
On Flinch Lv 161
- DEF
- 2,322
- MDEF
- 2,322
- Physical res.
- 150%
- Magic res.
- 150%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 100% Physical 100% Magic 100%
Reference data Compare damage