Maton Sword

Reference data Limited-time

Difficulty

Drops 2

How the fight changes 30

  1. Start DEF 100 · MDEF 100 48 attacks
  2. After it keeps a target · 20 s later DEF 400 · MDEF 400 48 attacks
  3. 20 s later DEF 300 · MDEF 300 48 attacks
  4. 20 s later DEF 100 · MDEF 100 48 attacks
  5. On apparent death · On Breaking DEF 200 · MDEF 200 69 attacks
  6. On Stun DEF 200 · MDEF 200 69 attacks
  7. On Tumble DEF 200 · MDEF 200 69 attacks
  8. On Flinch DEF 200 · MDEF 200 69 attacks
  9. 60 s later DEF 200 · MDEF 200 69 attacks
  10. At 75% HP · On Breaking DEF 200 · MDEF 200 69 attacks
  11. At 75% HP · On Stun DEF 200 · MDEF 200 69 attacks
  12. At 75% HP · On Tumble DEF 200 · MDEF 200 69 attacks
  13. At 75% HP · On Flinch DEF 200 · MDEF 200 69 attacks
  14. 60 s later DEF 200 · MDEF 200 69 attacks
  15. At 50% HP · On Breaking DEF 200 · MDEF 200 69 attacks
  16. At 50% HP · On Stun DEF 200 · MDEF 200 69 attacks
  17. At 50% HP · On Tumble DEF 200 · MDEF 200 69 attacks
  18. At 50% HP · On Flinch DEF 200 · MDEF 200 69 attacks
  19. 60 s later DEF 200 · MDEF 200 69 attacks
  20. At 25% HP · On Breaking DEF 200 · MDEF 200 69 attacks
  21. At 25% HP · On Stun DEF 200 · MDEF 200 69 attacks
  22. At 25% HP · On Tumble DEF 200 · MDEF 200 69 attacks
  23. At 25% HP · On Flinch DEF 200 · MDEF 200 69 attacks
  24. 60 s later DEF 200 · MDEF 200 69 attacks
  25. On apparent death · On Flinch, Tumble or Stun · 60 s later DEF 300 · MDEF 300 92 attacks
  26. On Paralysis or Breaking DEF 300 · MDEF 300 92 attacks
  27. At 75% HP DEF 300 · MDEF 300 92 attacks
  28. At 50% HP DEF 300 · MDEF 300 92 attacks
  29. On Flinch, Tumble or Stun · 60 s later DEF 300 · MDEF 300 92 attacks
  30. On apparent death DEF 300 · MDEF 300 96 attacks

Before you fight

Start of fight Lv 205

DEF
100
MDEF
100
Physical res.
0%
Magic res.
0%
FLEE
—
Crit res.
—

Proration per hit Normal 5% Physical 10% Magic 10%

Reference data Compare damage

After it keeps a target · 20 s later Lv 205

DEF
400
MDEF
400
Physical res.
0%
Magic res.
0%
FLEE
—
Crit res.
—

Proration per hit Normal 5% Physical 10% Magic 10%

Reference data Compare damage

20 s later · On apparent death · On Flinch, Tumble or Stun · 60 s later · On Paralysis or Breaking · At 75% HP · At 50% HP · On Flinch, Tumble or Stun · 60 s later · On apparent death Lv 205

DEF
300
MDEF
300
Physical res.
0%
Magic res.
0%
FLEE
—
Crit res.
—

Proration per hit Normal 5% Physical 10% Magic 10%

Reference data Compare damage

On apparent death · On Breaking · On Stun · On Tumble · On Flinch · 60 s later · At 75% HP · On Breaking · At 75% HP · On Stun · At 75% HP · On Tumble · At 75% HP · On Flinch · 60 s later · At 50% HP · On Breaking · At 50% HP · On Stun · At 50% HP · On Tumble · At 50% HP · On Flinch · 60 s later · At 25% HP · On Breaking · At 25% HP · On Stun · At 25% HP · On Tumble · At 25% HP · On Flinch · 60 s later Lv 205

DEF
200
MDEF
200
Physical res.
0%
Magic res.
0%
FLEE
—
Crit res.
—

Proration per hit Normal 5% Physical 10% Magic 10%

Reference data Compare damage

Weapon dye · October 2026 Not linked to a dye record yet Dye history

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