Devil Dango

Reference data Limited-time

Difficulty

Drops 10

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Hips 410 HP +1,940 EXP

    Drops Devil Dango's Heart

  • Rabbit 410 HP +1,940 EXP

    Drops 2 Handed Sword

  • Rabbit 410 HP +1,940 EXP

    Drops Halberd

How the fight changes 4

  1. Start DEF 120 · MDEF 120 26 attacks
  2. After 1 summoned enemy falls DEF 120 · MDEF 120 26 attacks
  3. After 1 summoned enemy falls DEF 120 · MDEF 120 26 attacks
  4. After 1 summoned enemy falls DEF 120 · MDEF 120 26 attacks

Before you fight

Start of fight Lv 120

DEF
120
MDEF
120
Physical res.
99%
Magic res.
99%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 5% Magic 5%

Reference data Compare damage

After 1 summoned enemy falls Lv 120

DEF
120
MDEF
120
Physical res.
66%
Magic res.
66%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 5% Magic 5%

Reference data Compare damage

After 1 summoned enemy falls Lv 120

DEF
120
MDEF
120
Physical res.
33%
Magic res.
33%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 5% Magic 5%

Reference data Compare damage

After 1 summoned enemy falls Lv 120

DEF
120
MDEF
120
Physical res.
0%
Magic res.
0%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 5% Magic 5%

Reference data Compare damage

Weapon dye · October 2026 C48 Estimate Dye history

Dyed weapons drop on Nightmare and Ultimate, not on Normal.

Also on Otsukimi Venue: Crater Zone View map