Ultimate Machina

Reference data

Difficulty

Drops 8

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

How the fight changes 6

  1. Start DEF 41 · MDEF 41 77 attacks
  2. At 75% HP DEF 27 · MDEF 27 77 attacks
  3. At 50% HP DEF 13 · MDEF 13 77 attacks
  4. When a part breaks DEF 27 · MDEF 27 77 attacks
  5. When a part breaks · At 75% HP DEF 20 · MDEF 20 77 attacks
  6. When a part breaks · At 50% HP DEF 7 · MDEF 7 77 attacks

Before you fight

Start of fight Lv 129

DEF
41
MDEF
41
Physical res.
10%
Magic res.
10%
FLEE
—
Crit res.
—

Proration per hit Normal 25% Physical 30% Magic 15%

Reference data Compare damage

At 75% HP · When a part breaks Lv 129

DEF
27
MDEF
27
Physical res.
5%
Magic res.
5%
FLEE
—
Crit res.
—

Proration per hit Normal 25% Physical 30% Magic 15%

Reference data Compare damage

At 50% HP Lv 129

DEF
13
MDEF
13
Physical res.
0%
Magic res.
0%
FLEE
—
Crit res.
—

Proration per hit Normal 25% Physical 30% Magic 15%

Reference data Compare damage

When a part breaks · At 75% HP Lv 129

DEF
20
MDEF
20
Physical res.
0%
Magic res.
0%
FLEE
—
Crit res.
—

Proration per hit Normal 25% Physical 30% Magic 15%

Reference data Compare damage

When a part breaks · At 50% HP Lv 129

DEF
7
MDEF
7
Physical res.
-5%
Magic res.
-5%
FLEE
—
Crit res.
—

Proration per hit Normal 25% Physical 30% Magic 15%

Reference data Compare damage

Weapon dye · October 2026 B70 Estimate Dye history

Dyed weapons drop on Nightmare and Ultimate, not on Easy.