Ultimate Machina
Difficulty
Drops 8
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- F head 20,000 HP +2,600 EXP
Drops Machina Ring
- Back 200,000 HP +2,600 EXP
Drops Sealed Eyeball,Amcrie
- Left knee 600,000 HP +2,600 EXP
Drops Ultimate Machina Claw,Iradium
How the fight changes 6
- Start DEF 2,502 · MDEF 2,502 77 attacks
- At 75% HP DEF 1,668 · MDEF 1,668 77 attacks
- At 50% HP DEF 834 · MDEF 834 77 attacks
- When a part breaks DEF 1,668 · MDEF 1,668 77 attacks
- When a part breaks · At 75% HP DEF 1,248 · MDEF 1,248 77 attacks
- When a part breaks · At 50% HP DEF 420 · MDEF 420 77 attacks
Before you fight
Start of fight Lv 179
- DEF
- 2,502
- MDEF
- 2,502
- Physical res.
- 10%
- Magic res.
- 10%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 25% Physical 30% Magic 15%
Reference data Compare damage
At 75% HP · When a part breaks Lv 179
- DEF
- 1,668
- MDEF
- 1,668
- Physical res.
- 5%
- Magic res.
- 5%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 25% Physical 30% Magic 15%
Reference data Compare damage
At 50% HP Lv 179
- DEF
- 834
- MDEF
- 834
- Physical res.
- 0%
- Magic res.
- 0%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 25% Physical 30% Magic 15%
Reference data Compare damage
When a part breaks · At 75% HP Lv 179
- DEF
- 1,248
- MDEF
- 1,248
- Physical res.
- 0%
- Magic res.
- 0%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 25% Physical 30% Magic 15%
Reference data Compare damage
When a part breaks · At 50% HP Lv 179
- DEF
- 420
- MDEF
- 420
- Physical res.
- -5%
- Magic res.
- -5%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 25% Physical 30% Magic 15%
Reference data Compare damage