Ultimate Machina

Reference data

Difficulty

Drops 8

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

How the fight changes 6

  1. Start DEF 2,502 · MDEF 2,502 77 attacks
  2. At 75% HP DEF 1,668 · MDEF 1,668 77 attacks
  3. At 50% HP DEF 834 · MDEF 834 77 attacks
  4. When a part breaks DEF 1,668 · MDEF 1,668 77 attacks
  5. When a part breaks · At 75% HP DEF 1,248 · MDEF 1,248 77 attacks
  6. When a part breaks · At 50% HP DEF 420 · MDEF 420 77 attacks

Before you fight

Start of fight Lv 179

DEF
2,502
MDEF
2,502
Physical res.
10%
Magic res.
10%
FLEE
—
Crit res.
—

Proration per hit Normal 25% Physical 30% Magic 15%

Reference data Compare damage

At 75% HP · When a part breaks Lv 179

DEF
1,668
MDEF
1,668
Physical res.
5%
Magic res.
5%
FLEE
—
Crit res.
—

Proration per hit Normal 25% Physical 30% Magic 15%

Reference data Compare damage

At 50% HP Lv 179

DEF
834
MDEF
834
Physical res.
0%
Magic res.
0%
FLEE
—
Crit res.
—

Proration per hit Normal 25% Physical 30% Magic 15%

Reference data Compare damage

When a part breaks · At 75% HP Lv 179

DEF
1,248
MDEF
1,248
Physical res.
0%
Magic res.
0%
FLEE
—
Crit res.
—

Proration per hit Normal 25% Physical 30% Magic 15%

Reference data Compare damage

When a part breaks · At 50% HP Lv 179

DEF
420
MDEF
420
Physical res.
-5%
Magic res.
-5%
FLEE
—
Crit res.
—

Proration per hit Normal 25% Physical 30% Magic 15%

Reference data Compare damage

Weapon dye · October 2026 B70 Estimate Dye history