Goldigem

Reference data Limited-time

Difficulty

Drops 5

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Base ring 80,000 HP +11,000 EXP Raises defense

    Drops Glory Ring Case

  • Right foot 80,000 HP +11,000 EXP Raises defense

    Drops Orichalcum

  • Tail ring 80,000 HP +11,000 EXP Raises defense

    Drops Golden Bamboo

How the fight changes 21

  1. Start DEF 1,350 · MDEF 2,550 36 attacks
  2. On Ignition DEF 1,350 · MDEF 2,550 36 attacks
  3. On Freeze DEF 1,350 · MDEF 2,550 36 attacks
  4. On Paralysis DEF 1,350 · MDEF 2,550 36 attacks
  5. On Dizzy DEF 1,350 · MDEF 2,550 36 attacks
  6. On Flash DEF 1,350 · MDEF 2,550 36 attacks
  7. On Blindness DEF 1,350 · MDEF 2,550 36 attacks
  8. At 75% HP DEF 1,350 · MDEF 2,550 36 attacks
  9. At 75% HP DEF 1,350 · MDEF 2,550 36 attacks
  10. At 75% HP DEF 1,350 · MDEF 2,550 36 attacks
  11. At 75% HP DEF 1,350 · MDEF 2,550 36 attacks
  12. At 75% HP DEF 1,350 · MDEF 2,550 36 attacks
  13. At 75% HP DEF 1,350 · MDEF 2,550 36 attacks
  14. At 75% HP DEF 1,350 · MDEF 2,550 36 attacks
  15. At 50% HP DEF 1,350 · MDEF 2,550 36 attacks
  16. At 50% HP DEF 1,350 · MDEF 2,550 36 attacks
  17. At 50% HP DEF 1,350 · MDEF 2,550 36 attacks
  18. At 50% HP DEF 1,350 · MDEF 2,550 36 attacks
  19. At 50% HP DEF 1,350 · MDEF 2,550 36 attacks
  20. At 50% HP DEF 1,350 · MDEF 2,550 36 attacks
  21. At 50% HP DEF 1,350 · MDEF 2,550 36 attacks

Before you fight

Start of fight Lv 235

DEF
1,350
MDEF
2,550
Physical res.
70%
Magic res.
70%
FLEE
—
Crit res.
—

Proration per hit Normal 50% Physical 50% Magic 50%

Reference data Compare damage

At 75% HP · At 75% HP · At 75% HP · At 75% HP · At 75% HP · At 75% HP · At 75% HP Lv 235

DEF
1,350
MDEF
2,550
Physical res.
60%
Magic res.
60%
FLEE
—
Crit res.
—

Proration per hit Normal 50% Physical 50% Magic 50%

Reference data Compare damage

At 50% HP · At 50% HP · At 50% HP · At 50% HP · At 50% HP · At 50% HP · At 50% HP Lv 235

DEF
1,350
MDEF
2,550
Physical res.
50%
Magic res.
50%
FLEE
—
Crit res.
—

Proration per hit Normal 50% Physical 50% Magic 50%

Reference data Compare damage

Weapon dye · October 2026 B52 Estimate Dye history

Dyed weapons drop on Nightmare and Ultimate, not on Hard.

Also on Event Venue View map