Bangrudom

Reference data Limited-time Previous record

One fight with 5 native phases; HP is the whole fight. This recorded difficulty or tier is not confirmed by the retained game entry menus. Its details are kept from the previous catalog.

Difficulty

Drops 11

Before you fight

Start of fight Lv 250

DEF
242
MDEF
193
Physical res.
11%
Magic res.
11%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 5%

Reference data Compare damage

On apparent death · 30 or 45 s later · On Ignition or Freeze Lv 250

DEF
242
MDEF
193
Physical res.
22%
Magic res.
22%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 5%

Reference data Compare damage

After 100,000 damage · On Ignition Lv 250

DEF
290
MDEF
242
Physical res.
40%
Magic res.
40%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 5%

Reference data Compare damage

On Ignition Lv 250

DEF
338
MDEF
290
Physical res.
80%
Magic res.
80%
FLEE
—
Crit res.
—

Proration per hit Normal 1% Physical 1% Magic 5%

Reference data Compare damage

Weapon dye · October 2026 C42 Estimate Dye history

Dyed weapons drop on Nightmare and Nightmare and Nightmare and Nightmare and Ultimate and Ultimate and Ultimate and Ultimate, not on Normal.

Also on El Scaro: Back Alley View map